/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. // A WAV audio file source // Implementation #include "WAVAudioFileSource.hh" #include "InputFile.hh" #include "GroupsockHelper.hh" ////////// WAVAudioFileSource ////////// WAVAudioFileSource* WAVAudioFileSource::createNew(UsageEnvironment& env, char const* fileName) { do { FILE* fid = OpenInputFile(env, fileName); if (fid == NULL) break; WAVAudioFileSource* newSource = new WAVAudioFileSource(env, fid); if (newSource != NULL && newSource->bitsPerSample() == 0) { // The WAV file header was apparently invalid. Medium::close(newSource); break; } newSource->fFileSize = (unsigned)GetFileSize(fileName, fid); return newSource; } while (0); return NULL; } unsigned WAVAudioFileSource::numPCMBytes() const { if (fFileSize < fWAVHeaderSize) return 0; return fFileSize - fWAVHeaderSize; } void WAVAudioFileSource::setScaleFactor(int scale) { if (!fFidIsSeekable) return; // we can't do 'trick play' operations on non-seekable files fScaleFactor = scale; if (fScaleFactor < 0 && TellFile64(fFid) > 0) { // Because we're reading backwards, seek back one sample, to ensure that // (i) we start reading the last sample before the start point, and // (ii) we don't hit end-of-file on the first read. int bytesPerSample = (fNumChannels*fBitsPerSample)/8; if (bytesPerSample == 0) bytesPerSample = 1; SeekFile64(fFid, -bytesPerSample, SEEK_CUR); } } void WAVAudioFileSource::seekToPCMByte(unsigned byteNumber) { byteNumber += fWAVHeaderSize; if (byteNumber > fFileSize) byteNumber = fFileSize; SeekFile64(fFid, byteNumber, SEEK_SET); } void WAVAudioFileSource::limitNumBytesToStream(unsigned numBytesToStream) { fNumBytesToStream = numBytesToStream; fLimitNumBytesToStream = fNumBytesToStream > 0; } unsigned char WAVAudioFileSource::getAudioFormat() { return fAudioFormat; } #define nextc fgetc(fid) static Boolean get4Bytes(FILE* fid, u_int32_t& result) { // little-endian int c0, c1, c2, c3; if ((c0 = nextc) == EOF || (c1 = nextc) == EOF || (c2 = nextc) == EOF || (c3 = nextc) == EOF) return False; result = (c3<<24)|(c2<<16)|(c1<<8)|c0; return True; } static Boolean get2Bytes(FILE* fid, u_int16_t& result) {//little-endian int c0, c1; if ((c0 = nextc) == EOF || (c1 = nextc) == EOF) return False; result = (c1<<8)|c0; return True; } static Boolean skipBytes(FILE* fid, int num) { while (num-- > 0) { if (nextc == EOF) return False; } return True; } WAVAudioFileSource::WAVAudioFileSource(UsageEnvironment& env, FILE* fid) : AudioInputDevice(env, 0, 0, 0, 0)/* set the real parameters later */, fFid(fid), fFidIsSeekable(False), fLastPlayTime(0), fHaveStartedReading(False), fWAVHeaderSize(0), fFileSize(0), fScaleFactor(1), fLimitNumBytesToStream(False), fNumBytesToStream(0), fAudioFormat(WA_UNKNOWN) { // Check the WAV file header for validity. // Note: The following web pages contain info about the WAV format: // http://www.ringthis.com/dev/wave_format.htm // http://www.lightlink.com/tjweber/StripWav/Canon.html // http://www.onicos.com/staff/iz/formats/wav.html Boolean success = False; // until we learn otherwise do { // RIFF Chunk: if (nextc != 'R' || nextc != 'I' || nextc != 'F' || nextc != 'F') break; if (!skipBytes(fid, 4)) break; if (nextc != 'W' || nextc != 'A' || nextc != 'V' || nextc != 'E') break; // Skip over any chunk that's not a FORMAT ('fmt ') chunk: u_int32_t tmp; if (!get4Bytes(fid, tmp)) break; while (tmp != 0x20746d66/*'fmt ', little-endian*/) { // Skip this chunk: u_int32_t chunkLength; if (!get4Bytes(fid, chunkLength)) break; if (!skipBytes(fid, chunkLength)) break; if (!get4Bytes(fid, tmp)) break; } // FORMAT Chunk (the 4-byte header code has already been parsed): unsigned formatLength; if (!get4Bytes(fid, formatLength)) break; unsigned short audioFormat; if (!get2Bytes(fid, audioFormat)) break; fAudioFormat = (unsigned char)audioFormat; if (fAudioFormat != WA_PCM && fAudioFormat != WA_PCMA && fAudioFormat != WA_PCMU && fAudioFormat != WA_IMA_ADPCM) { // It's a format that we don't (yet) understand env.setResultMsg("Audio format is not one that we handle (PCM/PCMU/PCMA or IMA ADPCM)"); break; } unsigned short numChannels; if (!get2Bytes(fid, numChannels)) break; fNumChannels = (unsigned char)numChannels; if (fNumChannels < 1 || fNumChannels > 2) { // invalid # channels char errMsg[100]; sprintf(errMsg, "Bad # channels: %d", fNumChannels); env.setResultMsg(errMsg); break; } if (!get4Bytes(fid, fSamplingFrequency)) break; if (fSamplingFrequency == 0) { env.setResultMsg("Bad sampling frequency: 0"); break; } if (!skipBytes(fid, 6)) break; // "nAvgBytesPerSec" (4 bytes) + "nBlockAlign" (2 bytes) unsigned short bitsPerSample; if (!get2Bytes(fid, bitsPerSample)) break; fBitsPerSample = (unsigned char)bitsPerSample; if (fBitsPerSample == 0) { env.setResultMsg("Bad bits-per-sample: 0"); break; } if (!skipBytes(fid, formatLength - 16)) break; // FACT chunk (optional): int c = nextc; if (c == 'f') { if (nextc != 'a' || nextc != 'c' || nextc != 't') break; unsigned factLength; if (!get4Bytes(fid, factLength)) break; if (!skipBytes(fid, factLength)) break; c = nextc; } // EYRE chunk (optional): if (c == 'e') { if (nextc != 'y' || nextc != 'r' || nextc != 'e') break; unsigned eyreLength; if (!get4Bytes(fid, eyreLength)) break; if (!skipBytes(fid, eyreLength)) break; c = nextc; } // DATA Chunk: if (c != 'd' || nextc != 'a' || nextc != 't' || nextc != 'a') break; if (!skipBytes(fid, 4)) break; // The header is good; the remaining data are the sample bytes. fWAVHeaderSize = (unsigned)TellFile64(fid); success = True; } while (0); if (!success) { env.setResultMsg("Bad WAV file format"); // Set "fBitsPerSample" to zero, to indicate failure: fBitsPerSample = 0; return; } fPlayTimePerSample = 1e6/(double)fSamplingFrequency; // Although PCM is a sample-based format, we group samples into // 'frames' for efficient delivery to clients. Set up our preferred // frame size to be close to 20 ms, if possible, but always no greater // than 1400 bytes (to ensure that it will fit in a single RTP packet) unsigned maxSamplesPerFrame = (1400*8)/(fNumChannels*fBitsPerSample); unsigned desiredSamplesPerFrame = (unsigned)(0.02*fSamplingFrequency); unsigned samplesPerFrame = desiredSamplesPerFrame < maxSamplesPerFrame ? desiredSamplesPerFrame : maxSamplesPerFrame; fPreferredFrameSize = (samplesPerFrame*fNumChannels*fBitsPerSample)/8; fFidIsSeekable = FileIsSeekable(fFid); #ifndef READ_FROM_FILES_SYNCHRONOUSLY // Now that we've finished reading the WAV header, all future reads (of audio samples) from the file will be asynchronous: makeSocketNonBlocking(fileno(fFid)); #endif } WAVAudioFileSource::~WAVAudioFileSource() { if (fFid == NULL) return; #ifndef READ_FROM_FILES_SYNCHRONOUSLY envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid)); #endif CloseInputFile(fFid); } void WAVAudioFileSource::doGetNextFrame() { if (feof(fFid) || ferror(fFid) || (fLimitNumBytesToStream && fNumBytesToStream == 0)) { handleClosure(); return; } fFrameSize = 0; // until it's set later #ifdef READ_FROM_FILES_SYNCHRONOUSLY doReadFromFile(); #else if (!fHaveStartedReading) { // Await readable data from the file: envir().taskScheduler().turnOnBackgroundReadHandling(fileno(fFid), (TaskScheduler::BackgroundHandlerProc*)&fileReadableHandler, this); fHaveStartedReading = True; } #endif } void WAVAudioFileSource::doStopGettingFrames() { envir().taskScheduler().unscheduleDelayedTask(nextTask()); #ifndef READ_FROM_FILES_SYNCHRONOUSLY envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid)); fHaveStartedReading = False; #endif } void WAVAudioFileSource::fileReadableHandler(WAVAudioFileSource* source, int /*mask*/) { if (!source->isCurrentlyAwaitingData()) { source->doStopGettingFrames(); // we're not ready for the data yet return; } source->doReadFromFile(); } void WAVAudioFileSource::doReadFromFile() { // Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less) if (fLimitNumBytesToStream && fNumBytesToStream < fMaxSize) { fMaxSize = fNumBytesToStream; } if (fPreferredFrameSize < fMaxSize) { fMaxSize = fPreferredFrameSize; } unsigned bytesPerSample = (fNumChannels*fBitsPerSample)/8; if (bytesPerSample == 0) bytesPerSample = 1; // because we can't read less than a byte at a time // For 'trick play', read one sample at a time; otherwise (normal case) read samples in bulk: unsigned bytesToRead = fScaleFactor == 1 ? fMaxSize - fMaxSize%bytesPerSample : bytesPerSample; unsigned numBytesRead; while (1) { // loop for 'trick play' only #ifdef READ_FROM_FILES_SYNCHRONOUSLY numBytesRead = fread(fTo, 1, bytesToRead, fFid); #else if (fFidIsSeekable) { numBytesRead = fread(fTo, 1, bytesToRead, fFid); } else { // For non-seekable files (e.g., pipes), call "read()" rather than "fread()", to ensure that the read doesn't block: numBytesRead = read(fileno(fFid), fTo, bytesToRead); } #endif if (numBytesRead == 0) { handleClosure(); return; } fFrameSize += numBytesRead; fTo += numBytesRead; fMaxSize -= numBytesRead; fNumBytesToStream -= numBytesRead; // If we did an asynchronous read, and didn't read an integral number of samples, then we need to wait for another read: #ifndef READ_FROM_FILES_SYNCHRONOUSLY if (fFrameSize%bytesPerSample > 0) return; #endif // If we're doing 'trick play', then seek to the appropriate place for reading the next sample, // and keep reading until we fill the provided buffer: if (fScaleFactor != 1) { SeekFile64(fFid, (fScaleFactor-1)*bytesPerSample, SEEK_CUR); if (fMaxSize < bytesPerSample) break; } else { break; // from the loop (normal case) } } // Set the 'presentation time' and 'duration' of this frame: if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) { // This is the first frame, so use the current time: gettimeofday(&fPresentationTime, NULL); } else { // Increment by the play time of the previous data: unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime; fPresentationTime.tv_sec += uSeconds/1000000; fPresentationTime.tv_usec = uSeconds%1000000; } // Remember the play time of this data: fDurationInMicroseconds = fLastPlayTime = (unsigned)((fPlayTimePerSample*fFrameSize)/bytesPerSample); // Inform the reader that he has data: #ifdef READ_FROM_FILES_SYNCHRONOUSLY // To avoid possible infinite recursion, we need to return to the event loop to do this: nextTask() = envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this); #else // Because the file read was done from the event loop, we can call the // 'after getting' function directly, without risk of infinite recursion: FramedSource::afterGetting(this); #endif } Boolean WAVAudioFileSource::setInputPort(int /*portIndex*/) { return True; } double WAVAudioFileSource::getAverageLevel() const { return 0.0;//##### fix this later }