/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // Copyright (c) 2001-2003 Live Networks, Inc. All rights reserved. // Generic audio input device (such as a microphone, or an input sound card) // Implementation #include AudioInputDevice ::AudioInputDevice(UsageEnvironment& env, unsigned char bitsPerSample, unsigned char numChannels, unsigned samplingFrequency, unsigned granularityInMS) : FramedSource(env), fBitsPerSample(bitsPerSample), fNumChannels(numChannels), fSamplingFrequency(samplingFrequency), fGranularityInMS(granularityInMS) { } AudioInputDevice::~AudioInputDevice() { } char** AudioInputDevice::allowedDeviceNames = NULL; ////////// AudioPortNames implementation ////////// AudioPortNames::AudioPortNames() : numPorts(0), portName(NULL) { } AudioPortNames::~AudioPortNames() { for (unsigned i = 0; i < numPorts; ++i) delete portName[i]; delete portName; }