/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. // An abstraction of a network interface used for RTP (or RTCP). // (This allows the RTP-over-TCP hack (RFC 2326, section 10.12) to // be implemented transparently.) // Implementation #include "RTPInterface.hh" #include #include ////////// Helper Functions - Definition ////////// // Helper routines and data structures, used to implement // sending/receiving RTP/RTCP over a TCP socket: class tcpStreamRecord { public: tcpStreamRecord(int streamSocketNum, unsigned char streamChannelId, tcpStreamRecord* next); virtual ~tcpStreamRecord(); public: tcpStreamRecord* fNext; int fStreamSocketNum; unsigned char fStreamChannelId; }; // Reading RTP-over-TCP is implemented using two levels of hash tables. // The top-level hash table maps TCP socket numbers to a // "SocketDescriptor" that contains a hash table for each of the // sub-channels that are reading from this socket. static HashTable* socketHashTable(UsageEnvironment& env, Boolean createIfNotPresent = True) { _Tables* ourTables = _Tables::getOurTables(env, createIfNotPresent); if (ourTables == NULL) return NULL; if (ourTables->socketTable == NULL) { // Create a new socket number -> SocketDescriptor mapping table: ourTables->socketTable = HashTable::create(ONE_WORD_HASH_KEYS); } return (HashTable*)(ourTables->socketTable); } class SocketDescriptor { public: SocketDescriptor(UsageEnvironment& env, int socketNum); virtual ~SocketDescriptor(); void registerRTPInterface(unsigned char streamChannelId, RTPInterface* rtpInterface); RTPInterface* lookupRTPInterface(unsigned char streamChannelId); void deregisterRTPInterface(unsigned char streamChannelId); void setServerRequestAlternativeByteHandler(ServerRequestAlternativeByteHandler* handler, void* clientData) { fServerRequestAlternativeByteHandler = handler; fServerRequestAlternativeByteHandlerClientData = clientData; } private: static void tcpReadHandler(SocketDescriptor*, int mask); Boolean tcpReadHandler1(int mask); private: UsageEnvironment& fEnv; int fOurSocketNum; HashTable* fSubChannelHashTable; ServerRequestAlternativeByteHandler* fServerRequestAlternativeByteHandler; void* fServerRequestAlternativeByteHandlerClientData; u_int8_t fStreamChannelId, fSizeByte1; Boolean fReadErrorOccurred, fDeleteMyselfNext, fAreInReadHandlerLoop; enum { AWAITING_DOLLAR, AWAITING_STREAM_CHANNEL_ID, AWAITING_SIZE1, AWAITING_SIZE2, AWAITING_PACKET_DATA } fTCPReadingState; }; static SocketDescriptor* lookupSocketDescriptor(UsageEnvironment& env, int sockNum, Boolean createIfNotFound = True) { HashTable* table = socketHashTable(env, createIfNotFound); if (table == NULL) return NULL; char const* key = (char const*)(long)sockNum; SocketDescriptor* socketDescriptor = (SocketDescriptor*)(table->Lookup(key)); if (socketDescriptor == NULL) { if (createIfNotFound) { socketDescriptor = new SocketDescriptor(env, sockNum); table->Add((char const*)(long)(sockNum), socketDescriptor); } else if (table->IsEmpty()) { // We can also delete the table (to reclaim space): _Tables* ourTables = _Tables::getOurTables(env); delete table; ourTables->socketTable = NULL; ourTables->reclaimIfPossible(); } } return socketDescriptor; } static void removeSocketDescription(UsageEnvironment& env, int sockNum) { char const* key = (char const*)(long)sockNum; HashTable* table = socketHashTable(env); table->Remove(key); if (table->IsEmpty()) { // We can also delete the table (to reclaim space): _Tables* ourTables = _Tables::getOurTables(env); delete table; ourTables->socketTable = NULL; ourTables->reclaimIfPossible(); } } ////////// RTPInterface - Implementation ////////// RTPInterface::RTPInterface(Medium* owner, Groupsock* gs) : fOwner(owner), fGS(gs), fTCPStreams(NULL), fNextTCPReadSize(0), fNextTCPReadStreamSocketNum(-1), fNextTCPReadStreamChannelId(0xFF), fReadHandlerProc(NULL), fAuxReadHandlerFunc(NULL), fAuxReadHandlerClientData(NULL) { // Make the socket non-blocking, even though it will be read from only asynchronously, when packets arrive. // The reason for this is that, in some OSs, reads on a blocking socket can (allegedly) sometimes block, // even if the socket was previously reported (e.g., by "select()") as having data available. // (This can supposedly happen if the UDP checksum fails, for example.) makeSocketNonBlocking(fGS->socketNum()); increaseSendBufferTo(envir(), fGS->socketNum(), 50*1024); } RTPInterface::~RTPInterface() { stopNetworkReading(); delete fTCPStreams; } void RTPInterface::setStreamSocket(int sockNum, unsigned char streamChannelId) { fGS->removeAllDestinations(); envir().taskScheduler().disableBackgroundHandling(fGS->socketNum()); // turn off any reading on our datagram socket fGS->reset(); // and close our datagram socket, because we won't be using it anymore addStreamSocket(sockNum, streamChannelId); } void RTPInterface::addStreamSocket(int sockNum, unsigned char streamChannelId) { if (sockNum < 0) return; for (tcpStreamRecord* streams = fTCPStreams; streams != NULL; streams = streams->fNext) { if (streams->fStreamSocketNum == sockNum && streams->fStreamChannelId == streamChannelId) { return; // we already have it } } fTCPStreams = new tcpStreamRecord(sockNum, streamChannelId, fTCPStreams); // Also, make sure this new socket is set up for receiving RTP/RTCP-over-TCP: SocketDescriptor* socketDescriptor = lookupSocketDescriptor(envir(), sockNum); socketDescriptor->registerRTPInterface(streamChannelId, this); } static void deregisterSocket(UsageEnvironment& env, int sockNum, unsigned char streamChannelId) { SocketDescriptor* socketDescriptor = lookupSocketDescriptor(env, sockNum, False); if (socketDescriptor != NULL) { socketDescriptor->deregisterRTPInterface(streamChannelId); // Note: This may delete "socketDescriptor", // if no more interfaces are using this socket } } void RTPInterface::removeStreamSocket(int sockNum, unsigned char streamChannelId) { // Remove - from our list of 'TCP streams' - the record of the (sockNum,streamChannelId) pair. // (However "streamChannelId" == 0xFF is a special case, meaning remove all // (sockNum,*) pairs.) while (1) { tcpStreamRecord** streamsPtr = &fTCPStreams; while (*streamsPtr != NULL) { if ((*streamsPtr)->fStreamSocketNum == sockNum && (streamChannelId == 0xFF || streamChannelId == (*streamsPtr)->fStreamChannelId)) { // Delete the record pointed to by *streamsPtr : unsigned char streamChannelIdToRemove = (*streamsPtr)->fStreamChannelId; tcpStreamRecord* next = (*streamsPtr)->fNext; (*streamsPtr)->fNext = NULL; delete (*streamsPtr); *streamsPtr = next; // And 'deregister' this socket,channelId pair: deregisterSocket(envir(), sockNum, streamChannelIdToRemove); if (streamChannelId != 0xFF) return; // we're done break; // start again from the beginning of the list, in case the list has changed } else { streamsPtr = &((*streamsPtr)->fNext); } } if (*streamsPtr == NULL) break; } } void RTPInterface::setServerRequestAlternativeByteHandler(UsageEnvironment& env, int socketNum, ServerRequestAlternativeByteHandler* handler, void* clientData) { SocketDescriptor* socketDescriptor = lookupSocketDescriptor(env, socketNum, False); if (socketDescriptor != NULL) socketDescriptor->setServerRequestAlternativeByteHandler(handler, clientData); } void RTPInterface::clearServerRequestAlternativeByteHandler(UsageEnvironment& env, int socketNum) { SocketDescriptor* socketDescriptor = lookupSocketDescriptor(env, socketNum, False); if (socketDescriptor != NULL) { //%%%%% socketDescriptor->setServerRequestAlternativeByteHandler(NULL, NULL); } } Boolean RTPInterface::sendPacket(unsigned char* packet, unsigned packetSize) { Boolean success = True; // we'll return False instead if any of the sends fail // Normal case: Send as a UDP packet: if (!fGS->output(envir(), packet, packetSize)) success = False; // Also, send over each of our TCP sockets: tcpStreamRecord* nextStream; for (tcpStreamRecord* stream = fTCPStreams; stream != NULL; stream = nextStream) { nextStream = stream->fNext; // Set this now, in case the following deletes "stream": if (!sendRTPorRTCPPacketOverTCP(packet, packetSize, stream->fStreamSocketNum, stream->fStreamChannelId)) { success = False; } } return success; } void RTPInterface ::startNetworkReading(TaskScheduler::BackgroundHandlerProc* handlerProc) { // Normal case: Arrange to read UDP packets: envir().taskScheduler(). turnOnBackgroundReadHandling(fGS->socketNum(), handlerProc, fOwner); // Also, receive RTP over TCP, on each of our TCP connections: fReadHandlerProc = handlerProc; for (tcpStreamRecord* streams = fTCPStreams; streams != NULL; streams = streams->fNext) { // Get a socket descriptor for "streams->fStreamSocketNum": SocketDescriptor* socketDescriptor = lookupSocketDescriptor(envir(), streams->fStreamSocketNum); // Tell it about our subChannel: socketDescriptor->registerRTPInterface(streams->fStreamChannelId, this); } } Boolean RTPInterface::handleRead(unsigned char* buffer, unsigned bufferMaxSize, unsigned& bytesRead, struct sockaddr_in& fromAddress, int& tcpSocketNum, unsigned char& tcpStreamChannelId, Boolean& packetReadWasIncomplete) { packetReadWasIncomplete = False; // by default Boolean readSuccess; if (fNextTCPReadStreamSocketNum < 0) { // Normal case: read from the (datagram) 'groupsock': tcpSocketNum = -1; readSuccess = fGS->handleRead(buffer, bufferMaxSize, bytesRead, fromAddress); } else { // Read from the TCP connection: tcpSocketNum = fNextTCPReadStreamSocketNum; tcpStreamChannelId = fNextTCPReadStreamChannelId; bytesRead = 0; unsigned totBytesToRead = fNextTCPReadSize; if (totBytesToRead > bufferMaxSize) totBytesToRead = bufferMaxSize; unsigned curBytesToRead = totBytesToRead; int curBytesRead; while ((curBytesRead = readSocket(envir(), fNextTCPReadStreamSocketNum, &buffer[bytesRead], curBytesToRead, fromAddress)) > 0) { bytesRead += curBytesRead; if (bytesRead >= totBytesToRead) break; curBytesToRead -= curBytesRead; } fNextTCPReadSize -= bytesRead; if (fNextTCPReadSize == 0) { // We've read all of the data that we asked for readSuccess = True; } else if (curBytesRead < 0) { // There was an error reading the socket bytesRead = 0; readSuccess = False; } else { // We need to read more bytes, and there was not an error reading the socket packetReadWasIncomplete = True; return True; } fNextTCPReadStreamSocketNum = -1; // default, for next time } if (readSuccess && fAuxReadHandlerFunc != NULL) { // Also pass the newly-read packet data to our auxilliary handler: (*fAuxReadHandlerFunc)(fAuxReadHandlerClientData, buffer, bytesRead); } return readSuccess; } void RTPInterface::stopNetworkReading() { // Normal case if (fGS != NULL) envir().taskScheduler().turnOffBackgroundReadHandling(fGS->socketNum()); // Also turn off read handling on each of our TCP connections: for (tcpStreamRecord* streams = fTCPStreams; streams != NULL; streams = streams->fNext) { deregisterSocket(envir(), streams->fStreamSocketNum, streams->fStreamChannelId); } } ////////// Helper Functions - Implementation ///////// Boolean RTPInterface::sendRTPorRTCPPacketOverTCP(u_int8_t* packet, unsigned packetSize, int socketNum, unsigned char streamChannelId) { #ifdef DEBUG_SEND fprintf(stderr, "sendRTPorRTCPPacketOverTCP: %d bytes over channel %d (socket %d)\n", packetSize, streamChannelId, socketNum); fflush(stderr); #endif // Send a RTP/RTCP packet over TCP, using the encoding defined in RFC 2326, section 10.12: // $ // (If the initial "send()" of '$' succeeds, then we force // the subsequent "send()" for the data to succeed, even if we have to do so with // a blocking "send()".) do { u_int8_t framingHeader[4]; framingHeader[0] = '$'; framingHeader[1] = streamChannelId; framingHeader[2] = (u_int8_t) ((packetSize&0xFF00)>>8); framingHeader[3] = (u_int8_t) (packetSize&0xFF); if (!sendDataOverTCP(socketNum, framingHeader, 4, False)) break; if (!sendDataOverTCP(socketNum, packet, packetSize, True)) break; #ifdef DEBUG_SEND fprintf(stderr, "sendRTPorRTCPPacketOverTCP: completed\n"); fflush(stderr); #endif return True; } while (0); #ifdef DEBUG_SEND fprintf(stderr, "sendRTPorRTCPPacketOverTCP: failed! (errno %d)\n", envir().getErrno()); fflush(stderr); #endif return False; } #ifndef RTPINTERFACE_BLOCKING_WRITE_TIMEOUT_MS #define RTPINTERFACE_BLOCKING_WRITE_TIMEOUT_MS 500 #endif Boolean RTPInterface::sendDataOverTCP(int socketNum, u_int8_t const* data, unsigned dataSize, Boolean forceSendToSucceed) { int sendResult = send(socketNum, (char const*)data, dataSize, 0/*flags*/); if (sendResult < (int)dataSize) { // The TCP send() failed - at least partially. unsigned numBytesSentSoFar = sendResult < 0 ? 0 : (unsigned)sendResult; if (numBytesSentSoFar > 0 || (forceSendToSucceed && envir().getErrno() == EAGAIN)) { // The OS's TCP send buffer has filled up (because the stream's bitrate has exceeded // the capacity of the TCP connection!). // Force this data write to succeed, by blocking if necessary until it does: unsigned numBytesRemainingToSend = dataSize - numBytesSentSoFar; #ifdef DEBUG_SEND fprintf(stderr, "sendDataOverTCP: resending %d-byte send (blocking)\n", numBytesRemainingToSend); fflush(stderr); #endif makeSocketBlocking(socketNum, RTPINTERFACE_BLOCKING_WRITE_TIMEOUT_MS); sendResult = send(socketNum, (char const*)(&data[numBytesSentSoFar]), numBytesRemainingToSend, 0/*flags*/); if ((unsigned)sendResult != numBytesRemainingToSend) { // The blocking "send()" failed, or timed out. In either case, we assume that the // TCP connection has failed (or is 'hanging' indefinitely), and we stop using it // (for both RTP and RTP). // (If we kept using the socket here, the RTP or RTCP packet write would be in an // incomplete, inconsistent state.) #ifdef DEBUG_SEND fprintf(stderr, "sendDataOverTCP: blocking send() failed (delivering %d bytes out of %d); closing socket %d\n", sendResult, numBytesRemainingToSend, socketNum); fflush(stderr); #endif removeStreamSocket(socketNum, 0xFF); return False; } makeSocketNonBlocking(socketNum); return True; } else if (sendResult < 0 && envir().getErrno() != EAGAIN) { // Because the "send()" call failed, assume that the socket is now unusable, so stop // using it (for both RTP and RTCP): removeStreamSocket(socketNum, 0xFF); } return False; } return True; } SocketDescriptor::SocketDescriptor(UsageEnvironment& env, int socketNum) :fEnv(env), fOurSocketNum(socketNum), fSubChannelHashTable(HashTable::create(ONE_WORD_HASH_KEYS)), fServerRequestAlternativeByteHandler(NULL), fServerRequestAlternativeByteHandlerClientData(NULL), fReadErrorOccurred(False), fDeleteMyselfNext(False), fAreInReadHandlerLoop(False), fTCPReadingState(AWAITING_DOLLAR) { } SocketDescriptor::~SocketDescriptor() { fprintf(stderr, "#####@@@@@ SocketDescriptor[%p]::~SocketDescriptor() 1\n", this); fEnv.taskScheduler().turnOffBackgroundReadHandling(fOurSocketNum); removeSocketDescription(fEnv, fOurSocketNum); if (fSubChannelHashTable != NULL) { // Remove knowledge of this socket from any "RTPInterface"s that are using it: HashTable::Iterator* iter = HashTable::Iterator::create(*fSubChannelHashTable); RTPInterface* rtpInterface; char const* key; while ((rtpInterface = (RTPInterface*)(iter->next(key))) != NULL) { u_int64_t streamChannelIdLong = (u_int64_t)key; unsigned char streamChannelId = (unsigned char)streamChannelIdLong; rtpInterface->removeStreamSocket(fOurSocketNum, streamChannelId); } delete iter; // Then remove the hash table entries themselves, and then remove the hash table: while (fSubChannelHashTable->RemoveNext() != NULL) {} delete fSubChannelHashTable; } fprintf(stderr, "#####@@@@@ SocketDescriptor[%p]::~SocketDescriptor() 8 fServerRequestAlternativeByteHandler %p, fReadErrorOccurred %d\n", this, fServerRequestAlternativeByteHandler, fReadErrorOccurred); // Finally: if (fServerRequestAlternativeByteHandler != NULL) { // Hack: Pass a special character to our alternative byte handler, to tell it that either // - an error occurred when reading the TCP socket, or // - no error occurred, but it needs to take over control of the TCP socket once again. u_int8_t specialChar = fReadErrorOccurred ? 0xFF : 0xFE; (*fServerRequestAlternativeByteHandler)(fServerRequestAlternativeByteHandlerClientData, specialChar); } fprintf(stderr, "#####@@@@@ SocketDescriptor[%p]::~SocketDescriptor() 9\n", this); } void SocketDescriptor::registerRTPInterface(unsigned char streamChannelId, RTPInterface* rtpInterface) { Boolean isFirstRegistration = fSubChannelHashTable->IsEmpty(); #if defined(DEBUG_SEND)||defined(DEBUG_RECEIVE) fprintf(stderr, "SocketDescriptor(socket %d)::registerRTPInterface(channel %d): isFirstRegistration %d\n", fOurSocketNum, streamChannelId, isFirstRegistration); #endif fSubChannelHashTable->Add((char const*)(long)streamChannelId, rtpInterface); if (isFirstRegistration) { // Arrange to handle reads on this TCP socket: TaskScheduler::BackgroundHandlerProc* handler = (TaskScheduler::BackgroundHandlerProc*)&tcpReadHandler; fEnv.taskScheduler(). setBackgroundHandling(fOurSocketNum, SOCKET_READABLE|SOCKET_EXCEPTION, handler, this); } } RTPInterface* SocketDescriptor ::lookupRTPInterface(unsigned char streamChannelId) { char const* lookupArg = (char const*)(long)streamChannelId; return (RTPInterface*)(fSubChannelHashTable->Lookup(lookupArg)); } void SocketDescriptor ::deregisterRTPInterface(unsigned char streamChannelId) { #if defined(DEBUG_SEND)||defined(DEBUG_RECEIVE) fprintf(stderr, "SocketDescriptor(socket %d)::deregisterRTPInterface(channel %d)\n", fOurSocketNum, streamChannelId); #endif fSubChannelHashTable->Remove((char const*)(long)streamChannelId); if (fSubChannelHashTable->IsEmpty()) { // No more interfaces are using us, so it's curtains for us now: if (fAreInReadHandlerLoop) { fDeleteMyselfNext = True; // we can't delete ourself yet, but we'll do so from "tcpReadHandler()" below } else { delete this; } } } void SocketDescriptor::tcpReadHandler(SocketDescriptor* socketDescriptor, int mask) { // Call the read handler until it returns false, with a limit to avoid starving other sockets fprintf(stderr, "#####@@@@@ SocketDescriptor::tcpReadHandler() 1\n"); unsigned count = 2000; socketDescriptor->fAreInReadHandlerLoop = True; while (!socketDescriptor->fDeleteMyselfNext && socketDescriptor->tcpReadHandler1(mask) && --count > 0) {} socketDescriptor->fAreInReadHandlerLoop = False; fprintf(stderr, "#####@@@@@ SocketDescriptor::tcpReadHandler() 8, socketDescriptor->fDeleteMyselfNext %d\n", socketDescriptor->fDeleteMyselfNext); if (socketDescriptor->fDeleteMyselfNext) delete socketDescriptor; } Boolean SocketDescriptor::tcpReadHandler1(int mask) { // We expect the following data over the TCP channel: // optional RTSP command or response bytes (before the first '$' character) // a '$' character // a 1-byte channel id // a 2-byte packet size (in network byte order) // the packet data. // However, because the socket is being read asynchronously, this data might arrive in pieces. u_int8_t c; struct sockaddr_in fromAddress; if (fTCPReadingState != AWAITING_PACKET_DATA) { int result = readSocket(fEnv, fOurSocketNum, &c, 1, fromAddress); if (result == 0) { // There was no more data to read return False; } else if (result != 1) { // error reading TCP socket, so we will no longer handle it #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): readSocket(1 byte) returned %d (error)\n", fOurSocketNum, result); #endif fReadErrorOccurred = True; fDeleteMyselfNext = True; return False; } } Boolean callAgain = True; switch (fTCPReadingState) { case AWAITING_DOLLAR: { if (c == '$') { #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): Saw '$'\n", fOurSocketNum); #endif fTCPReadingState = AWAITING_STREAM_CHANNEL_ID; } else { // This character is part of a RTSP request or command, which is handled separately: if (fServerRequestAlternativeByteHandler != NULL && c != 0xFF && c != 0xFE) { // Hack: 0xFF and 0xFE are used as special signaling characters, so don't send them (*fServerRequestAlternativeByteHandler)(fServerRequestAlternativeByteHandlerClientData, c); } } break; } case AWAITING_STREAM_CHANNEL_ID: { // The byte that we read is the stream channel id. if (lookupRTPInterface(c) != NULL) { // sanity check fStreamChannelId = c; fTCPReadingState = AWAITING_SIZE1; } else { // This wasn't a stream channel id that we expected. We're (somehow) in a strange state. Try to recover: #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): Saw nonexistent stream channel id: 0x%02x\n", fOurSocketNum, c); #endif fTCPReadingState = AWAITING_DOLLAR; } break; } case AWAITING_SIZE1: { // The byte that we read is the first (high) byte of the 16-bit RTP or RTCP packet 'size'. fSizeByte1 = c; fTCPReadingState = AWAITING_SIZE2; break; } case AWAITING_SIZE2: { // The byte that we read is the second (low) byte of the 16-bit RTP or RTCP packet 'size'. unsigned short size = (fSizeByte1<<8)|c; // Record the information about the packet data that will be read next: RTPInterface* rtpInterface = lookupRTPInterface(fStreamChannelId); if (rtpInterface != NULL) { rtpInterface->fNextTCPReadSize = size; rtpInterface->fNextTCPReadStreamSocketNum = fOurSocketNum; rtpInterface->fNextTCPReadStreamChannelId = fStreamChannelId; } fTCPReadingState = AWAITING_PACKET_DATA; break; } case AWAITING_PACKET_DATA: { callAgain = False; fTCPReadingState = AWAITING_DOLLAR; // the next state, unless we end up having to read more data in the current state // Call the appropriate read handler to get the packet data from the TCP stream: RTPInterface* rtpInterface = lookupRTPInterface(fStreamChannelId); if (rtpInterface != NULL) { if (rtpInterface->fNextTCPReadSize == 0) { // We've already read all the data for this packet. break; } if (rtpInterface->fReadHandlerProc != NULL) { #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): reading %d bytes on channel %d\n", fOurSocketNum, rtpInterface->fNextTCPReadSize, rtpInterface->fNextTCPReadStreamChannelId); #endif fTCPReadingState = AWAITING_PACKET_DATA; rtpInterface->fReadHandlerProc(rtpInterface->fOwner, mask); } else { #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): No handler proc for \"rtpInterface\" for channel %d; need to skip %d remaining bytes\n", fOurSocketNum, fStreamChannelId, rtpInterface->fNextTCPReadSize); #endif int result = readSocket(fEnv, fOurSocketNum, &c, 1, fromAddress); if (result < 0) { // error reading TCP socket, so we will no longer handle it #ifdef DEBUG_RECEIVE fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): readSocket(1 byte) returned %d (error)\n", fOurSocketNum, result); #endif fReadErrorOccurred = True; fDeleteMyselfNext = True; return False; } else { fTCPReadingState = AWAITING_PACKET_DATA; if (result == 1) { --rtpInterface->fNextTCPReadSize; callAgain = True; } } } } #ifdef DEBUG_RECEIVE else fprintf(stderr, "SocketDescriptor(socket %d)::tcpReadHandler(): No \"rtpInterface\" for channel %d\n", fOurSocketNum, fStreamChannelId); #endif } } return callAgain; } ////////// tcpStreamRecord implementation ////////// tcpStreamRecord ::tcpStreamRecord(int streamSocketNum, unsigned char streamChannelId, tcpStreamRecord* next) : fNext(next), fStreamSocketNum(streamSocketNum), fStreamChannelId(streamChannelId) { } tcpStreamRecord::~tcpStreamRecord() { delete fNext; }