/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. // Transcoder for ADUized MP3 frames // Implementation #include "MP3ADUTranscoder.hh" #include "MP3Internals.hh" #include MP3ADUTranscoder::MP3ADUTranscoder(UsageEnvironment& env, unsigned outBitrate /* in kbps */, FramedSource* inputSource) : FramedFilter(env, inputSource), fOutBitrate(outBitrate), fAvailableBytesForBackpointer(0), fOrigADU(new unsigned char[MAX_MP3_FRAME_SIZE]) { } MP3ADUTranscoder::~MP3ADUTranscoder() { delete[] fOrigADU; } MP3ADUTranscoder* MP3ADUTranscoder::createNew(UsageEnvironment& env, unsigned outBitrate /* in kbps */, FramedSource* inputSource) { // The source must be an MP3 ADU source: if (strcmp(inputSource->MIMEtype(), "audio/MPA-ROBUST") != 0) { env.setResultMsg(inputSource->name(), " is not an MP3 ADU source"); return NULL; } return new MP3ADUTranscoder(env, outBitrate, inputSource); } void MP3ADUTranscoder::getAttributes() const { // Begin by getting the attributes from our input source: fInputSource->getAttributes(); // Then modify them by appending the corrected bandwidth char buffer[30]; sprintf(buffer, " bandwidth %d", outBitrate()); envir().appendToResultMsg(buffer); } void MP3ADUTranscoder::doGetNextFrame() { fInputSource->getNextFrame(fOrigADU, MAX_MP3_FRAME_SIZE, afterGettingFrame, this, handleClosure, this); } void MP3ADUTranscoder::afterGettingFrame(void* clientData, unsigned numBytesRead, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds) { MP3ADUTranscoder* transcoder = (MP3ADUTranscoder*)clientData; transcoder->afterGettingFrame1(numBytesRead, numTruncatedBytes, presentationTime, durationInMicroseconds); } void MP3ADUTranscoder::afterGettingFrame1(unsigned numBytesRead, unsigned numTruncatedBytes, struct timeval presentationTime, unsigned durationInMicroseconds) { fNumTruncatedBytes = numTruncatedBytes; // but can we handle this being >0? ##### fPresentationTime = presentationTime; fDurationInMicroseconds = durationInMicroseconds; fFrameSize = TranscodeMP3ADU(fOrigADU, numBytesRead, fOutBitrate, fTo, fMaxSize, fAvailableBytesForBackpointer); if (fFrameSize == 0) { // internal error - bad ADU data? handleClosure(); return; } // Call our own 'after getting' function. Because we're not a 'leaf' // source, we can call this directly, without risking infinite recursion. afterGetting(this); }