/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. // A file source that is a plain byte stream (rather than frames) // Implementation #include "ByteStreamFileSource.hh" #include "InputFile.hh" #include "GroupsockHelper.hh" ////////// ByteStreamFileSource ////////// ByteStreamFileSource* ByteStreamFileSource::createNew(UsageEnvironment& env, char const* fileName, unsigned preferredFrameSize, unsigned playTimePerFrame) { FILE* fid = OpenInputFile(env, fileName); if (fid == NULL) return NULL; ByteStreamFileSource* newSource = new ByteStreamFileSource(env, fid, preferredFrameSize, playTimePerFrame); newSource->fFileSize = GetFileSize(fileName, fid); return newSource; } ByteStreamFileSource* ByteStreamFileSource::createNew(UsageEnvironment& env, FILE* fid, unsigned preferredFrameSize, unsigned playTimePerFrame) { if (fid == NULL) return NULL; ByteStreamFileSource* newSource = new ByteStreamFileSource(env, fid, preferredFrameSize, playTimePerFrame); newSource->fFileSize = GetFileSize(NULL, fid); return newSource; } void ByteStreamFileSource::seekToByteAbsolute(u_int64_t byteNumber, u_int64_t numBytesToStream) { SeekFile64(fFid, (int64_t)byteNumber, SEEK_SET); fNumBytesToStream = numBytesToStream; fLimitNumBytesToStream = fNumBytesToStream > 0; } void ByteStreamFileSource::seekToByteRelative(int64_t offset, u_int64_t numBytesToStream) { SeekFile64(fFid, offset, SEEK_CUR); fNumBytesToStream = numBytesToStream; fLimitNumBytesToStream = fNumBytesToStream > 0; } void ByteStreamFileSource::seekToEnd() { SeekFile64(fFid, 0, SEEK_END); } ByteStreamFileSource::ByteStreamFileSource(UsageEnvironment& env, FILE* fid, unsigned preferredFrameSize, unsigned playTimePerFrame) : FramedFileSource(env, fid), fFileSize(0), fPreferredFrameSize(preferredFrameSize), fPlayTimePerFrame(playTimePerFrame), fLastPlayTime(0), fHaveStartedReading(False), fLimitNumBytesToStream(False), fNumBytesToStream(0) { #ifndef READ_FROM_FILES_SYNCHRONOUSLY makeSocketNonBlocking(fileno(fFid)); #endif // Test whether the file is seekable fFidIsSeekable = FileIsSeekable(fFid); } ByteStreamFileSource::~ByteStreamFileSource() { if (fFid == NULL) return; #ifndef READ_FROM_FILES_SYNCHRONOUSLY envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid)); #endif CloseInputFile(fFid); } void ByteStreamFileSource::doGetNextFrame() { if (feof(fFid) || ferror(fFid) || (fLimitNumBytesToStream && fNumBytesToStream == 0)) { handleClosure(); return; } #ifdef READ_FROM_FILES_SYNCHRONOUSLY doReadFromFile(); #else if (!fHaveStartedReading) { // Await readable data from the file: envir().taskScheduler().turnOnBackgroundReadHandling(fileno(fFid), (TaskScheduler::BackgroundHandlerProc*)&fileReadableHandler, this); fHaveStartedReading = True; } #endif } void ByteStreamFileSource::doStopGettingFrames() { envir().taskScheduler().unscheduleDelayedTask(nextTask()); #ifndef READ_FROM_FILES_SYNCHRONOUSLY envir().taskScheduler().turnOffBackgroundReadHandling(fileno(fFid)); fHaveStartedReading = False; #endif } void ByteStreamFileSource::fileReadableHandler(ByteStreamFileSource* source, int /*mask*/) { if (!source->isCurrentlyAwaitingData()) { source->doStopGettingFrames(); // we're not ready for the data yet return; } source->doReadFromFile(); } void ByteStreamFileSource::doReadFromFile() { // Try to read as many bytes as will fit in the buffer provided (or "fPreferredFrameSize" if less) if (fLimitNumBytesToStream && fNumBytesToStream < (u_int64_t)fMaxSize) { fMaxSize = (unsigned)fNumBytesToStream; } if (fPreferredFrameSize > 0 && fPreferredFrameSize < fMaxSize) { fMaxSize = fPreferredFrameSize; } #ifdef READ_FROM_FILES_SYNCHRONOUSLY fFrameSize = fread(fTo, 1, fMaxSize, fFid); #else if (fFidIsSeekable) { fFrameSize = fread(fTo, 1, fMaxSize, fFid); } else { // For non-seekable files (e.g., pipes), call "read()" rather than "fread()", to ensure that the read doesn't block: fFrameSize = read(fileno(fFid), fTo, fMaxSize); } #endif if (fFrameSize == 0) { handleClosure(); return; } fNumBytesToStream -= fFrameSize; // Set the 'presentation time': if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) { if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) { // This is the first frame, so use the current time: gettimeofday(&fPresentationTime, NULL); } else { // Increment by the play time of the previous data: unsigned uSeconds = fPresentationTime.tv_usec + fLastPlayTime; fPresentationTime.tv_sec += uSeconds/1000000; fPresentationTime.tv_usec = uSeconds%1000000; } // Remember the play time of this data: fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize; fDurationInMicroseconds = fLastPlayTime; } else { // We don't know a specific play time duration for this data, // so just record the current time as being the 'presentation time': gettimeofday(&fPresentationTime, NULL); } // Inform the reader that he has data: #ifdef READ_FROM_FILES_SYNCHRONOUSLY // To avoid possible infinite recursion, we need to return to the event loop to do this: nextTask() = envir().taskScheduler().scheduleDelayedTask(0, (TaskFunc*)FramedSource::afterGetting, this); #else // Because the file read was done from the event loop, we can call the // 'after getting' function directly, without risk of infinite recursion: FramedSource::afterGetting(this); #endif }