/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See .) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2020 Live Networks, Inc. All rights reserved. // A template for a MediaSource encapsulating an audio/video input device // // NOTE: Sections of this code labeled "%%% TO BE WRITTEN %%%" are incomplete, and need to be written by the programmer // (depending on the features of the particular device). // Implementation #include "DeviceSource.hh" #include // for "gettimeofday()" DeviceSource* DeviceSource::createNew(UsageEnvironment& env, DeviceParameters params) { return new DeviceSource(env, params); } EventTriggerId DeviceSource::eventTriggerId = 0; unsigned DeviceSource::referenceCount = 0; DeviceSource::DeviceSource(UsageEnvironment& env, DeviceParameters params) : FramedSource(env), fParams(params) { if (referenceCount == 0) { // Any global initialization of the device would be done here: //%%% TO BE WRITTEN %%% } ++referenceCount; // Any instance-specific initialization of the device would be done here: //%%% TO BE WRITTEN %%% // We arrange here for our "deliverFrame" member function to be called // whenever the next frame of data becomes available from the device. // // If the device can be accessed as a readable socket, then one easy way to do this is using a call to // envir().taskScheduler().turnOnBackgroundReadHandling( ... ) // (See examples of this call in the "liveMedia" directory.) // // If, however, the device *cannot* be accessed as a readable socket, then instead we can implement it using 'event triggers': // Create an 'event trigger' for this device (if it hasn't already been done): if (eventTriggerId == 0) { eventTriggerId = envir().taskScheduler().createEventTrigger(deliverFrame0); } } DeviceSource::~DeviceSource() { // Any instance-specific 'destruction' (i.e., resetting) of the device would be done here: //%%% TO BE WRITTEN %%% --referenceCount; if (referenceCount == 0) { // Any global 'destruction' (i.e., resetting) of the device would be done here: //%%% TO BE WRITTEN %%% // Reclaim our 'event trigger' envir().taskScheduler().deleteEventTrigger(eventTriggerId); eventTriggerId = 0; } } void DeviceSource::doGetNextFrame() { // This function is called (by our 'downstream' object) when it asks for new data. // Note: If, for some reason, the source device stops being readable (e.g., it gets closed), then you do the following: if (0 /* the source stops being readable */ /*%%% TO BE WRITTEN %%%*/) { handleClosure(); return; } // If a new frame of data is immediately available to be delivered, then do this now: if (0 /* a new frame of data is immediately available to be delivered*/ /*%%% TO BE WRITTEN %%%*/) { deliverFrame(); } // No new data is immediately available to be delivered. We don't do anything more here. // Instead, our event trigger must be called (e.g., from a separate thread) when new data becomes available. } void DeviceSource::deliverFrame0(void* clientData) { ((DeviceSource*)clientData)->deliverFrame(); } void DeviceSource::deliverFrame() { // This function is called when new frame data is available from the device. // We deliver this data by copying it to the 'downstream' object, using the following parameters (class members): // 'in' parameters (these should *not* be modified by this function): // fTo: The frame data is copied to this address. // (Note that the variable "fTo" is *not* modified. Instead, // the frame data is copied to the address pointed to by "fTo".) // fMaxSize: This is the maximum number of bytes that can be copied // (If the actual frame is larger than this, then it should // be truncated, and "fNumTruncatedBytes" set accordingly.) // 'out' parameters (these are modified by this function): // fFrameSize: Should be set to the delivered frame size (<= fMaxSize). // fNumTruncatedBytes: Should be set iff the delivered frame would have been // bigger than "fMaxSize", in which case it's set to the number of bytes // that have been omitted. // fPresentationTime: Should be set to the frame's presentation time // (seconds, microseconds). This time must be aligned with 'wall-clock time' - i.e., the time that you would get // by calling "gettimeofday()". // fDurationInMicroseconds: Should be set to the frame's duration, if known. // If, however, the device is a 'live source' (e.g., encoded from a camera or microphone), then we probably don't need // to set this variable, because - in this case - data will never arrive 'early'. // Note the code below. if (!isCurrentlyAwaitingData()) return; // we're not ready for the data yet u_int8_t* newFrameDataStart = (u_int8_t*)0xDEADBEEF; //%%% TO BE WRITTEN %%% unsigned newFrameSize = 0; //%%% TO BE WRITTEN %%% // Deliver the data here: if (newFrameSize > fMaxSize) { fFrameSize = fMaxSize; fNumTruncatedBytes = newFrameSize - fMaxSize; } else { fFrameSize = newFrameSize; } gettimeofday(&fPresentationTime, NULL); // If you have a more accurate time - e.g., from an encoder - then use that instead. // If the device is *not* a 'live source' (e.g., it comes instead from a file or buffer), then set "fDurationInMicroseconds" here. memmove(fTo, newFrameDataStart, fFrameSize); // After delivering the data, inform the reader that it is now available: FramedSource::afterGetting(this); } // The following code would be called to signal that a new frame of data has become available. // This (unlike other "LIVE555 Streaming Media" library code) may be called from a separate thread. // (Note, however, that "triggerEvent()" cannot be called with the same 'event trigger id' from different threads. // Also, if you want to have multiple device threads, each one using a different 'event trigger id', then you will need // to make "eventTriggerId" a non-static member variable of "DeviceSource".) void signalNewFrameData() { TaskScheduler* ourScheduler = NULL; //%%% TO BE WRITTEN %%% DeviceSource* ourDevice = NULL; //%%% TO BE WRITTEN %%% if (ourScheduler != NULL) { // sanity check ourScheduler->triggerEvent(DeviceSource::eventTriggerId, ourDevice); } }